Monk Game Rule Information

Monks have the following game statistics:

Abilities: Wisdom powers the monk’s special offensive and defensive capabilities. Dexterity provides the unarmored monk with a better defense and with bonuses to some class skills.
Alignment: Any lawful.
Hit Die: d8.
To Hit/Damage: Monks do not gain to hit or damage bonus from high strength. Instead, a monk’s wisdom bonus (if any) is used. See ki.
Initiative: Monks gain +4 to combat initiative rolls to represent their quick reactions.
Skills/NWP’s: Monks can assign nonweapon proficiencies from the same groups as Palidins. Due to the rigorous mental and physical training regimen a monk can learn most wisdom and dexterity based non-weapon proficiencies with a cost of only 1 proficiency slot. This includes Blind Fighting.
Experience: Monks will use the same XP level progression as a paladin.

Class Features

Monk Class Feature Descriptions

Level Attack Bonus Save Special Attacks Damage AC Bonus Movement Spell Resistance
1st +0 +0 Wholeness of body, unarmed strike 1 1d4 +0 12" 0%
2nd +0 +0 evasion 1 1d6 +0 13" 0%
3rd +1 +2 Still mind, Ritual of body 1 1d6 +0 14" 0%
4th +1 +2 Ki strike (+1), slow fall 20 ft. 5/4 1d8 +0 15" 0%
5th +1 +2 Purity of body 5/4 1d8 +1 16" 0%
6th +2 +2 slow fall 30 ft. 3/2 1d8 +1 17" 0%
7th +2 +3 Flurry of blows 3/2 1d8 +1 18" 0%
8th +3 +3 Improved evasion, Slow fall 40 ft. 3/2 1d10 +1 19" 0%
9th +3 +3 Diamond body 2 1d10 +2 20" 0%
10th +3 +3 Ki strike (+2), slow fall 50 ft. 2 1d10 +2 21" 0%
11th +4 +3 Diamond soul 5/2 1d10 +2 22" 21%
12th +4 +4 Abundant step, slow fall 60 ft. 5/2 2d6 +2 23" 22%
13th +4 +4 Soul of elements 5/2 2d6 +3 24" 23%
14th +5 +4 Slow fall 70 ft. 3 2d6 +3 25" 24%
15th +5 +4 Quivering palm, greater flurry 3 2d6 +3 26" 25%
16th +5 +4 Ki strike(+3),slow fall 80ft. 4 2d8 +3 27" 26%
17th +5 +5 Timeless body 4 2d8 +4 28" 27%
18th +6 +5 Slow fall 90 ft. 5 2d8 +4 29" 28%
19th +6 +5 Empty body 5 2d8 +4 30" 29%
20th +6 +5 Ki body control 5 2d10 +4 32" 30%
  1. Save bonus applies to spell and AOE effects such as breath weapon.

Monk Game Rule Information

Curiosities and Acquisitions Whataguy2000